Post-apocalyptic sci-fi fantasy tabletop RPG game

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APOCalypse 2500 is a tabletop role-playing game, set in a post-apocalyptic future world of sci-fi technology and ancient magic.

In 22nd century scientists blunder :
The Vortex forms :
Magical species appear :
Accelerated continental drift happens :
Neo-Pangaea forms :
War happens :
Nations fail, feudalism arises :
Time passes :
It is now the year 2500 and your adventure begins...

APOCalypse 2500 RPG is Rated Teen Recommended 13+ for Fantasy Violence, Suggestive themes, and Alcohol reference.

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Halcenion
J L Arnold

Civilizations Fall

image of a burning ruined city in the post apocalyptic tabletop rpg game APOCalypse 2500The Vortex's influence caused what scientists called "retrograde planetary evolution." Massively accelerated continental drift caused tectonic stress leading to huge tsunamis and widespread volcanism. Close on the heels of this devastation came winter, sustained by volcanic ash, it seemed as if it would never end. Crops failed and the world began to starve. War soon followed as humanity fought for what was left. Into this international fray of hover-tanks, tactical nukes, and energy weapons came the arcane sorcerers and their magic wielding armies. The conflict raged for decades until nations finally collapsed and their armies found themselves in the field with nothing left to fight for. Many simply held the ground they stood on and attempt to build a new life; thus giving rise to the feudal world of the 4th century AV. A mythical post-apocalyptic world, built of thousands of small fiefdoms, arcane settlements, and city-states spread across the new super continent of Neo-Pangaea.

APOCalypse 2500 Game Characters

Image of some of the fa<br>ntasy sci-fi creatures in the tabletop RPG APOCalypse 2500Many different character options exist as one can play a wide range of humans, mutants and arcane species. APOCalypse 2500's game system utilizes occupational based skill bonuses allowing a mix and match style of player character creation, rather than a strict class based approach. This fantasy world is wide open to the imagination and gives players virtually endless possibility to customize their characters to fit their style of play.

Game Mechanics: RPG Percentile System

image of the logo for the APOCalypse 2500 RPG Percentile System used by this role-playing gameThe APOCalypse 2500 RPG Percentile System is purposely simple, utilizing a percentile (%) based game mechanics and basic math. The system is designed to be flexible and adaptable to new game situations, creatures, and devices allowing for continual evolution of the game. Game Masters are given the freedom, under various situations, to use judgment and work with the fantasy world, rather than be bound by an endless matrix of dice governed variables. This rules systems offers fast play and straight forward success or failure die rolls. Weapons and spells range, damage, and effect are direct and proportional to "real world" examples or logical conjecture in the case of fantasy devices. Players, GM's, and adventure writers will find this tabletop RPG game system exceptionally flexible and easy to learn and work with.

Dice used: Standard 7 piece set,1 of each: D4, D6, D8, D10, D12, D20, and D% (D100) will suffice. Need dice?

APOCalypse 2500 Copyright © 2007 - 2017 J L Arnold all rights reserved.
"APOCalypse 2500" is a wholly owned trade mark of J L Arnold


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