Game Mechanics: RPG Percentile System
The APOCalypse 2500 RPG Percentile System is purposely simple, utilizing a percentile (%) based game mechanics and basic math. The system is designed to be flexible and adaptable to new game situations, creatures, and devices allowing for continual evolution of the game. Game Masters are given the freedom, under various situations, to use judgment and work with the fantasy world, rather than be bound by an endless matrix of dice governed variables. This rules systems offers fast play and straight forward success or failure die rolls. Weapons and spells range, damage, and effect are direct and proportional to "real world" examples or logical conjecture in the case of fantasy devices. Players, GM's, and adventure writers will find this tabletop RPG game system exceptionally flexible and easy to learn and work with.
Dice used: Standard 7 piece set,1 of each: D4, D6, D8, D10, D12, D20, and D% (D100) will suffice. Need dice?
APOCalypse 2500 Copyright © 2007 - 2017 J L Arnold all rights reserved.
"APOCalypse 2500" is a wholly owned trade mark of J L Arnold
Buy books at lulu.com